Integrating with odin-imgui

I followed Odin getting-started documentation to get Odin language on my machine. I wanted to use Dear ImGui, so odin-imgui is a wrapper for me to use. I pull down the code and put it inside my odin shared folder. I am not sure if that was the ideal spot. I tried to compile the example sdl-opengl code. I got several issues that I had to work through, which is why I wanted to write this up.

It couldn’t find two projects. I made the mistake to point to projects inside odin itself within vendor folder. I was having so much issues. I decided to back out of that. I then went to github for these projects I needed, then I put those into the shared folder.

Luckily the compiler helped me fixed the rest of the errors. I learn you must have semi-colon for if-else single-line code. Nothing in the documentation that said one way or the other. I am proud that I have been trying to spend more time reading documentation. I used to only read up on what I need at the moment. There is a lot, so I will be sure to research again on how to do certain things in Odin.

I got the window to come up. I feel proud of myself. I am brainstorming now on what I want to create. Thinking of current problems I got that I could attempt to solve for myself. I am leaning toward working on making a custom game engine. I got an idea that would require as much computing power that I can give it. Not sure if I can squeeze that out of other engines out there.